Using Processing, create a simple program of your own design that demonstrates some of the techniques we learned in class.
Mouse input, loops, random number generation, colour and drawing are all topics to explore.
Points to keep in mind:
//commmentat the top of your sketch. Include a credit and source for any code you have used as a reference or model, and include your name and the assignment date. Use a comment at the beginning of your sketch to do this.
Submit: upload to class web site. Filename: YOURLASTNAME_Assignment10.zip
Due via class web site by 6 pm , Dec 6.
Several students have asked how to create a game in Processing. This requires a number of techniques we have not covered in class, but a example is provided below.
Note: We have Processing 2 in the class lab but feel free to download and use Processing 3.
Many examples found at the Arduino Playground.